Showing posts with label PSN. Show all posts
Showing posts with label PSN. Show all posts

Monday, May 11, 2009

Puzzle Quest - The Hidden Addiction

When Puzzle Quest came out on DS, PSP, PC, Wii, PS2, PSN, and XBLA, I picked it up for $20. Yeah, it looked to be basically a Bejeweled clone, but it was a Bejeweled clone in which you could level up and cast spells and slay goblins! Awesome. I would play it on the toilet, where nobody would bother me, and I would often sit there until my legs fell asleep. "Just one more game," I would say to myself, "I wouldn't be able to stand up right now anyway, my feet are numb." Within days, I had already reached the last boss. It is not a short game. I was addicted. To a puzzle game. To a DS game! No way! But when I completed it, I put it away. Because it had an end point to the storyline, there was a time when it was eventually over. This is unlike other Tetris, or Lumines, or other puzzlers you can play ad nauseum. Does that hurt it as a brilliant game? I don't know...

When the year was up and I was looking over various Game of the Year awards in magazines and on the Internet, Puzzle Quest kept popping up as a final contender. I had played it (a lot) and yet had never considered it one of the greatest games of the year. This was pretty weird, because I don't want to play a bad game, no one does. Yet even though I sunk more time into it than just about any other game that year besides Oblivion, I discounted it subconsciously because of its simplicity and "casual" nature. A simple puzzle game can't be Game of the Year! But what makes Game of the Year? Is it addictiveness, a willingness to play it over all other games of its time? Because Puzzle Quest ensnared me completely, even with a simple, cliched fantasy plot and colorful yet unimpressive graphics that did their job and little else. Also, the music was just awful, and the loop was far too short for the amount of time an average person could sink into it. But I loved it. And I am hereby declaring it one of my favorite games of all time. Maybe Puzzle Kingdoms is good too...?

Friday, May 1, 2009

Turtle Power!

TMNT IV: Turtles in Time is going to be released on Xbox Live, and maybe also on WiiWare and PlayStation Network. It's based on the original arcade version (not the SNES one), and has updated 3D graphics. I own the original on SNES (I paid $20 for it too, that's a lot for a non-RPG Super Nintendo game!), and even though I could beat it in half an hour, it was still awesome! I try not to buy games that I already own... but I may have to make an exception for this like I did for Final Fantasy VI when it was re-released on Game Boy Advance. Woe is me!



...Heroes in a half-shell - turtle power! Sorry couldn't help myself. Everyone watched the Ninja Turtles show as a kid, but I got a bit of it on DVD on sale a while back and it doesn't really do it for me anymore. Puns are stupid, and that's all they spouted! Ugh, I used to be a dumb little kid too. Batman: The Animated Series is just as amazing and beautiful as I remember, however. And I just got the old animated X-Men series today too... hope it doesn't suck! I don't know how they determine which shows will stand up over time and still be at least palatable as an adult viewer. The Super Mario Bros. Super Show was a bad as Turtles, yet Sonic is still not bad, despite being voiced by Jaleel "Erkel" White. Now that there just don't make a lick'a sense!

Saturday, March 14, 2009

45... 37... 21... Price Hike!

For the first time in the history of video games, the price of a system may actually go up, at least in England. Citing exchange rate fluctuations, Nintendo will raise the wholesale price by about £19‭. So far, nobody is really sure if the price increase will simply be absorbed by retailers or if consumers will take the economy-sized bite in the form of an MSRP increase. Even if the price doesn't increase, the Wii will become the first console to maintain its launch price for two whole years. Not too bad for the most powerful, weakest system of this generation.

In related news, numbers of online users for the three systems are in, and the 360 was the clear winner. In second place was the Wii, with PS3 bringing up the rear. That's right, Wii beat PS3. I don't know if its because of the sheer numbers of Wii's versus PS3's, or if the Wii just has a more satisfying online component. HA! It's probably because Virtual Console games are, in general, more interesting to video game geeks than PSN games (except Echochrome and Pain... sweet). It's impressive though, considering what a hassle it is to get the Wii online. You have to buy an ethernet adaptor! For 30 bucks! Weak.