Tuesday, February 17, 2009

A new old game

Games have been advancing for years and years, both in the technical aspects and the presentation. When Mega Man 9 came out on WiiWare, PSN, and XBOX Live, people applauded its Mega Man 2 likenesses. But this is a prime example that games are simply better now. Old games were so hard that they bordered on unplayable, and harkening back to the old days is not so much fan service as it is fan punishment. Have you ever played the original TMNT on the NES? There were so few health pizzas that death was almost inevitable, and if one of your teammates died, there were only two different places in the whole game where you could revive one of them. Also, the controls were stiff and unresponsive. At least the sequel was cool...

Even Castlevania: Symphony of the Night, widely regarded as one of its generation's greatest games, fell prey to "classic" game conventions such as not being able to turn in mid-jump. Nowadays, some things are just expected in current games, like, being able to control your characters. Maybe that's just me.

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