The next Patapon game will be a download ONLY. Like Echochrome. That's two awesome PSP games I can't even play because I don't have a PS3 to transfer them from. Ugh. That's like not being able to play the new DS Zelda game because I don't have a Wii. Just kidding, everybody has a Wii. We just don't use them (until Punch-Out!! comes out!).
Apparently, Sony is testing the idea of distributing games completely digitally. It will be greener for the Earth, and maybe it'll even be cheaper for gamers and developers because you don't have to worry about all the manufacturing costs associated with the actual creation of a video game product. But no "new game smell"? Weak.
The digital disribution concept may also pave the way for a new PSP that doesn't have a disk drive, just a hard drive that you can download new games to. Spooky, but not that far off. And don't forget the eventual PS9, where we can just plug our game directly into our brain stem. Won't that be just a blast. Can't wait to get that surgery.
Showing posts with label Patapon. Show all posts
Showing posts with label Patapon. Show all posts
Monday, April 13, 2009
Tuesday, April 7, 2009
Where can I bring this thing?
Portable games should be portable. You have some headphones and a long bus ride, and you should be able to be entertained while still doing well in a game. Patapon is not portable. It is a delightful rhythm game with fun colors and a neat premise. Also, I vote that last sentence as having the corniest adjectives of all time.
Anyway. If you miss one button by a half second, you lose your combo and may lose the level. It's rather harsh to punish a player so severely for something that may be as trivial as driving over a speed bump. Also, if you don't have headphones, there is no way that the wimpy PSP speakers get loud enough to hear over the hustle and bustle around you. (And even if they could, would you even want the guy next to you hearing your "Pata-pata-pata-PON!"?) Patapon can only really be enjoyed like a home console game - at home, on your bed/couch, with no distractions. You will bob your head to the beat and immerse yourself in the 4 square-inch screen. But it's on the PSP - that's PlayStation Portable. And it's not. Epic fail!
Anyway. If you miss one button by a half second, you lose your combo and may lose the level. It's rather harsh to punish a player so severely for something that may be as trivial as driving over a speed bump. Also, if you don't have headphones, there is no way that the wimpy PSP speakers get loud enough to hear over the hustle and bustle around you. (And even if they could, would you even want the guy next to you hearing your "Pata-pata-pata-PON!"?) Patapon can only really be enjoyed like a home console game - at home, on your bed/couch, with no distractions. You will bob your head to the beat and immerse yourself in the 4 square-inch screen. But it's on the PSP - that's PlayStation Portable. And it's not. Epic fail!
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